Sony’s PlayStation VR Is Pretender, Not Contender For VR King At GDC 2016

PlayStation VR is a nice idea. Bringing what appears to be prohibitively expensive VR technology to the masses makes fans happy, but after demoing a number of titles at GDC 2016 I would advise anyone thinking about PlayStation VR to think again. It’s in a bad spot. Not as good as the high-end VR and priced way higher than the low-end stuff. In my experience, PlayStation VR has been more Samsung Gear than HTC Vive.

We’ve already had a couple opportunities to try out pre-release versions of Sony’s VR headset, but the scale of this event was a bit different. Dozens of the more than 230 developers Sony has lined up to produce content for PlayStation VR were on hand to demo their games. There was even some non-game VR content, something Sony engineers acknowledge they can do better to promote.

Finally we have Scavenger’s Odyssey. In this cab based sci-fi adventure you play an alien treasure hunter. With your agile craft you can leap huge distances, climb walls, hurl debris with your Scavenger beam, and pummel alien critters with your twin pulse cannons. With your unique vehicle you will be able to make your way through a dangerous, infested environment of giant ravaged ships, smashing asteroids to reach an ancient and legendary artifact.playstation vr specs vs oculus rift

The $399 PSVR is something we can all soon buy for ourselves , though, and we were eager to test it out. The representative placed the helmet on my head, and instructed me to press a small button on the bottom to properly focus on the screen. The headset was light on my read the full info here neck, and adjusting it for a clear image was extraordinarily simple. After a brief run-down of how to play, the rep put on my headphones, and I immediately felt immersed. The field of view was slightly bigger than I was anticipating, and the head tracking was dead-on.

Of course, it isn’t, and Beginning Hour sprinkles in a few jump scares and ominous moments to keep you on your toes. Past the kitchen is a locked pantry roped in chains, and beyond that, a room where someone butchered two large sides of beef seemingly weeks ago. There, players can discover bolt-cutters to get through the chains, and inside the pantry, a video tape. Ah-ha!

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